Business History
I started Kempt in 2003, and over the next decade it quietly evolved from “general web studio” into a proper game studio. We shipped dozens of Flash titles, took a swing at our own IP on Dragons’ Den, and learned some expensive lessons the hard way.
If you want the full story, the pivots, the side projects, and what I took from it, read Business History.
Gameography
Over the last 20+ years I’ve shipped a slightly ridiculous number of games, across a few studios and a lot of strange briefs. Many of the Flash-era titles have disappeared with the format, and mobile breaks things in its own special way, but I’m steadily resurfacing what I can as old projects come back via Ruffle.
If you fancy a rummage through the archive, the full list is here.
